Monday, March 9, 2009

Introduction

Being as Adam is the one who recruited me and I haven't met most of you yet, I figured it would be a good idea to introduce myself. I'm Phil and I went to Trinity with Adam while he was there, and majored in Computer Science.

Currently I'm a grad student at TAMU working on my PhD in AI. I have a bit of experience with game engine design. I helped program a 3D RTS back in undergrad. Also, when I can pull myself away from SF4 I mess around with Flash and Photoshop.

From what I've heard from Adam and what I've seen of the Unreal SDK, I don't think it will be that difficult to come up with something pretty decent. Right now I'm trying to work up a rough sand box, where we can test the camera and movement settings.

I'm excited to help in what ever way I can.

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